Personal · Solo Battle Map

OASIS

Multiplayer SpaceRoute ChoiceTerrainCombat Strategy
Project Overview

Attack & Defense

A custom Mount & Blade II: Bannerlord village battle map set within a desert oasis.

Players can approach the space as either attackers entering from the settlement edge or defenders controlling the village interior.

RoleSolo DesignerGameMount & Blade II: BannerlordFormatVillage battle mapEngineBannerlord Modding Kit
Design Goals

Tactical Spatial Choice

Combat Layout

Multiple routes with readable counters

Designed three primary attack routes and two defensive choke points, ensuring neither side could rely on a single dominant position.

Routes support frontal pressure, flanking, and attacks from elevation, while defenders can reposition between the village's key battle spaces.

Terrain

Elevation as strategy

Used hills, sightlines, and changes in elevation to create advantages for archers and opportunities for counter-positioning.

Flow

Natural route boundaries

Used mountains and village geometry to connect combat routes while keeping the overall battlefield understandable.

Visual Variants

Season and time of day

Created four seasonal treatments and day/night variants, using lighting at night to reinforce primary destinations.

Map Gallery

Routes, Terrain & Variants

Click any image to inspect the full-size map capture.